

That will remove the black outline shader as above, and also disable the cel shading effect to make the graphics slightly more realistic and add more contrast on surfaces. In WillowEngine.ini, find the same line as above:ĭefaultPostProcessName=WillowEngineMaterials.RyanScenePostProcess

To turn off the shader, you need to make adjustments to the line - namely, remove both instances of the word “Willow,” so it looks like this:ĭefaultPostProcessName=EngineMaterials.ScenePostProcess You know that big black outline that surrounds most objects and gives them a more cartoonish look? It’s cool, but removing it is another way you can tone down the graphical requirements of Borderlands 2 to get it to run better.ĭefaultPostProcessName=WillowEngineMaterials.WillowScenePostProcess Here is what you do to remove black outlines, followed by what you do to remove black outlines AND remove cel shading. Btw, as I said before, the black outlines are not cel shading.
